Fact sheet

DeveloperIndependent
PlatformiPhone & iPad, iOS 17+
Release statusIn development — release date TBA
GenrePhysics arcade / one-touch flyer
PriceFree to download; one non-consumable purchase unlocks every world beyond the first
MonetizationNo ads, no subscriptions, no consumables, no loot boxes
Content6 themed worlds, 100+ handcrafted stages, boss & challenge stages
Websitebeetry.web.app
Press contactgoreste90@gmail.com

Boilerplate

Beetry is a physics-driven arcade flyer built around a single touch control: hold to climb, let go to glide. There's no auto-pilot and no assist layer — every hill, gust of wind, and water gap is a real momentum problem, and every crash sends the player right back in for another attempt. Across six themed worlds and 100+ handcrafted stages, players chase a 3-star medal system built on distance, clean no-crash runs, and completion, while mid-run checkpoints and power-ups keep a hard stage from turning into a wall. The game is monetized with a single one-time purchase that unlocks everything beyond the first world — no ads, no subscriptions, no energy timers.

Key features

Assets

The game's art is finished, but the press kit isn't packaged for download yet. This section will link a zip (screenshots, icon, logotype, trailer) shortly — in the meantime, email us and we'll send assets directly.

Contact

For interviews, review keys, or anything else press-related: goreste90@gmail.com